Evgeny Tabolich
Product Designer — complex systems, geospatial & data-driven experiences
Summary
Product Designer with a technical background in 3D visualization and mapping. I design scalable systems, tools, and experiences that help users understand and interact with complex data — bridging design and engineering at Mapbox.
Skills
- UX & product
- Discovery, product design, IA, trade-offs, prototyping, specs & handoff
- Tools
- Figma, Jira, Mapbox Studio / map styling, HTML/CSS/JS prototyping
- AI & workflow
- Claude, Cursor, ChatGPT and other assistants — daily for specs, exploration, and prototyping; I stay current with the AI product / tooling landscape.
- Domain
- Geospatial products, internal tools, release platforms, cross-functional work with engineering
Experience
Mapbox · Minsk · remote
Selected impact
-
3D buildings Scalable mapping experiences on Mapbox Standard — vision to production, used worldwide. Case →
-
Release platform Scalable workflows for map assets: validate → review → ship across 4 environments. Case →
- Designer II — map, 3D & geospatial product Apr 2026 – present
- Technical 3D Artist · 3D Design Generalist Jul 2024 – Apr 2026
- Lead of 3D Artist · Release Coordinator Jul 2023 – Jun 2024
- Lead 3D Artist Jan 2022 – Jun 2023
- RAVE Data Quality Specialist Feb 2021 – Feb 2022
SOFTCORP · Minsk
- Statistics Analyst Jan 2019 – Jun 2020
Patio Plus · Minsk
- Customer service & retail coordination Nov 2018 – Nov 2019
Education & languages
Minsk State College of Electronics (Belarus) · 2013–2015
Russian — native · English — professional working (EF SET B2)